From The Ground Up
Buy now
Learn more
Introduction to From The Ground Up - New version of D0 drops on the 26/03/26
Staying up to date with the course
D0_01_FTGU Main Introduction.mp4
Diamond 1 : From The Ground Up - New version of D1 drops on the 26/03/26
D1_D_01 - Opening Diamond 1
D1_D_02 - What is a rendering?
D1_D_03 - The hidden cost of photorealism
D1_D_04 - Photorealism isn’t realism
D1_D_05 - Common misconceptions on composition
D1_D_06 - The missing link
D1_C_01 - A more holistic vision
D1_C_02 - Composition as a tool
D1_C_03 - Expanding the language of rendering
D1_C_04 - Theory to practice
D1_C_05 - Wrapping up Diamond 1
D1 - Resources
Diamond 2 : Fundamentals of Perception - New version of D2 drops week 15 2026
D2_D_01 - Opening Diamond 2
D2_D_02 - Perceiving is not seeing
D2_D_03 - Cultural differences in perception
D2_D_04 - What you see vs what your client sees vs what the industry sees
D2_D_05 - What the layperson tends to like
D2_D_06 - Anisotropy of reading
D2_D_07 - Gestalt psychology
D2_D_08 - Greatest area of contrast
D2_D_09 - Contrasts, many contrasts
D2_D_10 - Context within contexts
D2_D_11 - Core principles: weight & tension fundamentals
D2_D_12 - Structural form, pattern & space
D2_D_13 - Mastering high-attention elements
D2_D_14 - Limits, inside and outside
D2_D_15 - Experience and memory
D2_D_16 - Early thoughts on animation
D2_D_17 - Early thoughts on soundscape
D2_D_18 - The instagram effect
D2_C_01 - Engagement, completing the incomplete
D2_C_02 - Experience of the architectural space
D2_C_03 - Space perception and color values
D2_C_04 - Rhythm and variety
D2_C_05 - Balance disambiguation
D2_C_06 - Formal balance
D2_C_07 - Informal balance
D2_C_08 - The reveal
D2_C_09 - F*ck balance
D2_C_10 - What balance fits better my image?
D2_C_11 - What makes an image boring?
D2_C_12 - Sharpening and blurring to guide the eye
D2_C_13 - Theory to practice
D2_C_14 - Wrapping up Diamond 2
D2 - Resources
Diamond 3 : Intent - New version of D3 drops week 16 2026
D3 - Introduction (2023) 00:36
D3 - Diverging
D3 - What is intent? 03:12
D3 - The need of a mindset shift 13:30
D3 - Typologies of intent 07:22
D3 - Storytelling disembiguation 05:37
D3 - The limits of intent 07:01
D3 - Converging
D3 - Identifying intents 01:52
D3 - Prioritizing and mixing intents 08:58
D3 - Put a title on it 05:28
D3 - Diamond 3 in less than 120 seconds (2023) 01:40
D3 - Theory to practice (2023) 02:47
D3 - Resources
Diamond 4 : Frame - New version of D4 drops week 17 2026
D4 - Introduction (2023) 00:39
D4 - Diverging
D4 - Aspect ratio 23:14
D4 - Typologies of framing 10:06
D4 - Grid systems : the rule of thirds 07:39
D4 - Grid systems : golden ratio 08:39
D4 - Grid systems : dynamic symmetry 15:06
D4 - Open and closed frames 04:50
D4 - Height 15:00
D4 - Focal length 19:16
D4 - Fixing verticals and horizontals 07:57
D4 - Camera plane shifting 03:13
D4 - Depth of field 05:20
D4 - Horizon 09:15
D4 - Negative space 06:58
D4 - Nose room and head room 04:28
D4 - Reflections 04:26
D4 - People 08:38
D4 - Details 10:58
D4 - Converging
D4 - Overall philosophy 00:28
D4 - Broad questions 25:51
D4 - Detail questions 08:08
D4 - Diamond 4 in less than 60 seconds (2023) 01:05
D4 - Theory to practice (2023) 05:07
D4 - Resources
Diamond 5 : Light - New version of D5 drops week 18 2026
D5 - Introduction (2023) 00:31
D5 - Diverging
D5 - The weight of light 11:04
D5 - In the darkness of shadows 10:01
D5 - Peculiarities of rendering 04:16
D5 - The typical photography setup 10:54
D5 - Don't forget your keys 12:50
D5 - The impact of light orientation 07:23
D5 - Typologies of light and atmospheres : direct light 13:07
D5 - Typologies of light and atmospheres : indirect light 13:30
D5 - Artificial light 08:06
D5 - Atmospherics 10:01
D5 - Sky 09:21
D5 - Artifacts 10:18
D5 - Converging
D5 - Converging on a lighting strategy 00:29
D5 - Broad questions 27:35
D5 - Detail questions 07:03
D5 - Diamond 5 in less than 60 seconds (2023) 01:05
D5 - Theory to practice (2023) 05:21
D5 - Resources
Diamond 6 : Color - New version of D6 drops week 19 2026
D6 - Introduction (2023) 00:39
D6 - Diverging
D6 - A world without color 06:49
D6 - Basic terminology 03:41
D6 - Color in the hierarchy of perception and identification 03:49
D6 - Colors' inherent dynamics 10:37
D6 - The power of colors 05:31
D6 - Impression : color contrasts 15:19
D6 - Construction : symbolism 04:45
D6 - Expression : emotion and temperature 12:30
D6 - Atmosphere : time of the day 08:18
D6 - Atmosphere : time of the year 05:38
D6 - Atmosphere : type of weather 08:25
D6 - Artificial light 06:16
D6 - Converging
D6 - Some analysis tools 18:56
D6 - How palettes work 12:53
D6 - Greys and neutrals 07:54
D6 - Building your color palette : dealing with existing colors 02:08
D6 - Building your color palette : how to choose colors 08:00
D6 - Building your color palette : manipulating existing colors 13:22
D6 - Building your color palette : finetuning the palette 05:45
D6 - Broad questions 17:52
D6 - Detail questions 05:36
D6 - Diamond 6 in less than 90 seconds (2023) 01:22
D6 - Theory to practice (2023) 05:22
D6 - Resources
Diamond 7 : Creativity I/O - New version of D7 drops week 20 2026
D7 - Introduction (2023) 00:46
D7 - Diverging
D7 - The roots of creativity 06:21
D7 - Does creativity matter? 03:35
D7 - Understanding references 07:09
D7 - Deconstructing references 14:20
D7 - Understanding the repertoire 10:16
D7 - Systemization and creativity 03:28
D7 - Some thoughts on AI (2023) 07:57
D7 - Learning From The Masters - Introduction (2023) 02:26
D7 - Learning From The Masters - Paintings (2023) 47:23
D7 - Learning From The Masters - Photographs (2023) 48:18
D7 - Learning From The Masters - Renderings (2023) 47:06
D7 - Converging
D7 - Seeing creatively 03:22
D7 - How to build your references library 30:14
D7 - Types of sources of inspiration 07:37
D7 - How and where to find inspiration (2023) 20:41
D7 - Is there such a thing as a bad reference? 03:56
D7 - How to build your repertoire 06:41
D7 - Clustering projects 04:33
D7 - Meshing and building your own style 06:14
D7 - Making your own teardown (2023) 12:41
D7 - Personal Projects (2023) 14:26
D7 - Where to go for quality resources and assets (2023) 10:25
D7 - Diamond 7 in less than 90 seconds (2023) 02:00
D7 - Theory to practice (2023) 06:06
D7 - Resources
Diamond 8 : Clients & Career - New version of D8 drops week 21 2026
D8 - Introduction (2023) 00:45
D8 - Diverging
D8 - Understanding yourself 09:50
D8 - Ethics in archviz (2023) 07:51
D8 - Choosing your clients 07:45
D8 - Each new client is a blank slate (2023) 02:04
D8 - Setting up a good business relationship 04:00
D8 - Contracts (2023) 12:37
D8 - Cash management (2023) 09:50
D8 - Time management & routine (2023) 11:24
D8 - Pricing - introduction (2023) 01:23
D8 - Pricing - how to make more money (2023)
D8 - Pricing - what methods of pricing (2023) 07:23
D8 - Pricing - where does the price of an image come from (2023) 04:28
D8 - Pricing - what to charge (2023) 02:50
D8 - Pricing - upsells (2023) 01:46
D8 - Pricing - animations (2023) 01:28
D8 - Pricing - how to present your proposal (2023) 01:56
D8 - Pricing - price negociations (2023) 11:50
D8 - Pricing - when should I work for free (2023) 01:51
D8 - Pricing - do's and don'ts general recap (2023) 01:16
D8 - Pricing - the consequences of bad pricing (2023) 03:22
D8 - Pricing - Horoma case study (2023) 11:08
D8 - Choosing your contracts 09:11
D8 - Poorly written briefs 04:49
D8 - Ripping the brief 05:55
D8 - Converging
D8 - How to get there? 08:41
D8 - The end goal of a first meeting 08:42
D8 - Typical soft skills requirements 03:15
D8 - Going the extra mile, and extra buck 04:32
D8 - Scheduling projects (2023) 11:23
D8 - Presentation templates (2023) 04:09
D8 - Diamond 8 in less than 180 seconds (2023) 02:35
D8 - Theory to practice (2023) 07:16
D8 - Resources
Diamond 9 : Process - New version of D9 + AI modules drop week 22 2026
D9 - Introduction (2023) 00:52
D9 - Diverging
D9 - Ideate & evaluate : exploring the brief 04:56
D9 - Ideate & evaluate : exploring in 2D 02:21
D9 - Ideate & evaluate : exploring in 3D 07:35
D9 - Mastering efficiency (2023) 06:38
D9 - Installing Horoma FTGU Package (2023) 14:36
D9 - What should your 3D base look like (2023) 03:49
D9 - Assessing 2D vs 3D (2023) 10:02
D9 - Texturing and how to build an easy-to-use material library (2023) 16:06
D9 - Automating the texturing process (2023) 08:20
D9 - Integrating Railclone into our workflow - presentation (2023) 05:16
D9 - Low to High Poly with Railclone (2023) 20:25
D9 - Integrating Forest Pack into our workflow - presentation (2023) 06:20
D9 - Optimizing FP scattering in your scene (2023) 20:29
D9 - Horoma basic 3ds max scripts (2023) 03:33
D9 - Translating the brief with the repertoire 02:54
D9 - Interpreting references that fit the brief 01:28
D9 - Meshing ideas by moodboarding 02:47
D9 - Expand & evaluate 04:56
D9 - Integrating Pulze into our workflow - presentation (2023) 03:59
D9 - Automating Light Research with Pulze (2023) 16:40
D9 - Debugging your scene (2023) 04:13
D9 - Outputting research 01:41
D9 - Converging
D9 - Contact sheet 02:06
D9 - Culling 02:52
D9 - Identifying the right sequence 13:46
D9 - Identify your keepers 03:15
D9 - Moodboard update 00:56
D9 - Refining your keepers 06:27
D9 - Automating your postprocessing files creation (2023) 19:00
D9 - Starting your photoshop file in a single click (2023) 09:25
D9 - Horoma Essentials Photoshop Actions (2023) 19:52
D9 - Early Sketches Photoshop Process (2023) 22:01
D9 - What should your early sketches look like (2023) 04:51
D9 - Presenting your work to the client 12:15
D9 - Dealing with objections 19:34
D9 - Iterating & detailing : how to integrate feedback 05:29
D9 - Iterating & detailing : how to add details to a scene 07:56
D9 - Final refining and checks 06:18
D9 - The good enough image (2023) 02:59
D9 - Final touchpoints : delivering the images 06:07
D9 - Typical project steps and timeline 08:11
D9 - Optimizing and automating your own workflow (2023) 01:54
D9 - What's next? 04:46
D9 - Diamond 9 in less than 120 seconds (2023) 01:52
D9 - Theory to practice (2023) 05:35
D9 - Resources
Conclusion to From The Ground Up - New version of D10 drops week 22 2026
Conclusion to From The Ground Up (2023) 07:13
Appendix
The Workshop
Discounts & coupons codes with Horoma School partners
Dynamic Symmetry Grids.zip
Presentation templates
Contract, invoice and quote templates
Checklists pdf to check every step of your process when working on a commission
Horoma From The Ground Up Package (Process Diamond 9) - V1.1 December 2023
Inspirations : common sources I go to to get inspired
Resources : common websites where to find assets, knowledge, and other useful stuff for your practice
Products
Course
Section
Lesson
Staying up to date with the course
Staying up to date with the course
From The Ground Up
Buy now
Learn more
Introduction to From The Ground Up - New version of D0 drops on the 26/03/26
Staying up to date with the course
D0_01_FTGU Main Introduction.mp4
Diamond 1 : From The Ground Up - New version of D1 drops on the 26/03/26
D1_D_01 - Opening Diamond 1
D1_D_02 - What is a rendering?
D1_D_03 - The hidden cost of photorealism
D1_D_04 - Photorealism isn’t realism
D1_D_05 - Common misconceptions on composition
D1_D_06 - The missing link
D1_C_01 - A more holistic vision
D1_C_02 - Composition as a tool
D1_C_03 - Expanding the language of rendering
D1_C_04 - Theory to practice
D1_C_05 - Wrapping up Diamond 1
D1 - Resources
Diamond 2 : Fundamentals of Perception - New version of D2 drops week 15 2026
D2_D_01 - Opening Diamond 2
D2_D_02 - Perceiving is not seeing
D2_D_03 - Cultural differences in perception
D2_D_04 - What you see vs what your client sees vs what the industry sees
D2_D_05 - What the layperson tends to like
D2_D_06 - Anisotropy of reading
D2_D_07 - Gestalt psychology
D2_D_08 - Greatest area of contrast
D2_D_09 - Contrasts, many contrasts
D2_D_10 - Context within contexts
D2_D_11 - Core principles: weight & tension fundamentals
D2_D_12 - Structural form, pattern & space
D2_D_13 - Mastering high-attention elements
D2_D_14 - Limits, inside and outside
D2_D_15 - Experience and memory
D2_D_16 - Early thoughts on animation
D2_D_17 - Early thoughts on soundscape
D2_D_18 - The instagram effect
D2_C_01 - Engagement, completing the incomplete
D2_C_02 - Experience of the architectural space
D2_C_03 - Space perception and color values
D2_C_04 - Rhythm and variety
D2_C_05 - Balance disambiguation
D2_C_06 - Formal balance
D2_C_07 - Informal balance
D2_C_08 - The reveal
D2_C_09 - F*ck balance
D2_C_10 - What balance fits better my image?
D2_C_11 - What makes an image boring?
D2_C_12 - Sharpening and blurring to guide the eye
D2_C_13 - Theory to practice
D2_C_14 - Wrapping up Diamond 2
D2 - Resources
Diamond 3 : Intent - New version of D3 drops week 16 2026
D3 - Introduction (2023) 00:36
D3 - Diverging
D3 - What is intent? 03:12
D3 - The need of a mindset shift 13:30
D3 - Typologies of intent 07:22
D3 - Storytelling disembiguation 05:37
D3 - The limits of intent 07:01
D3 - Converging
D3 - Identifying intents 01:52
D3 - Prioritizing and mixing intents 08:58
D3 - Put a title on it 05:28
D3 - Diamond 3 in less than 120 seconds (2023) 01:40
D3 - Theory to practice (2023) 02:47
D3 - Resources
Diamond 4 : Frame - New version of D4 drops week 17 2026
D4 - Introduction (2023) 00:39
D4 - Diverging
D4 - Aspect ratio 23:14
D4 - Typologies of framing 10:06
D4 - Grid systems : the rule of thirds 07:39
D4 - Grid systems : golden ratio 08:39
D4 - Grid systems : dynamic symmetry 15:06
D4 - Open and closed frames 04:50
D4 - Height 15:00
D4 - Focal length 19:16
D4 - Fixing verticals and horizontals 07:57
D4 - Camera plane shifting 03:13
D4 - Depth of field 05:20
D4 - Horizon 09:15
D4 - Negative space 06:58
D4 - Nose room and head room 04:28
D4 - Reflections 04:26
D4 - People 08:38
D4 - Details 10:58
D4 - Converging
D4 - Overall philosophy 00:28
D4 - Broad questions 25:51
D4 - Detail questions 08:08
D4 - Diamond 4 in less than 60 seconds (2023) 01:05
D4 - Theory to practice (2023) 05:07
D4 - Resources
Diamond 5 : Light - New version of D5 drops week 18 2026
D5 - Introduction (2023) 00:31
D5 - Diverging
D5 - The weight of light 11:04
D5 - In the darkness of shadows 10:01
D5 - Peculiarities of rendering 04:16
D5 - The typical photography setup 10:54
D5 - Don't forget your keys 12:50
D5 - The impact of light orientation 07:23
D5 - Typologies of light and atmospheres : direct light 13:07
D5 - Typologies of light and atmospheres : indirect light 13:30
D5 - Artificial light 08:06
D5 - Atmospherics 10:01
D5 - Sky 09:21
D5 - Artifacts 10:18
D5 - Converging
D5 - Converging on a lighting strategy 00:29
D5 - Broad questions 27:35
D5 - Detail questions 07:03
D5 - Diamond 5 in less than 60 seconds (2023) 01:05
D5 - Theory to practice (2023) 05:21
D5 - Resources
Diamond 6 : Color - New version of D6 drops week 19 2026
D6 - Introduction (2023) 00:39
D6 - Diverging
D6 - A world without color 06:49
D6 - Basic terminology 03:41
D6 - Color in the hierarchy of perception and identification 03:49
D6 - Colors' inherent dynamics 10:37
D6 - The power of colors 05:31
D6 - Impression : color contrasts 15:19
D6 - Construction : symbolism 04:45
D6 - Expression : emotion and temperature 12:30
D6 - Atmosphere : time of the day 08:18
D6 - Atmosphere : time of the year 05:38
D6 - Atmosphere : type of weather 08:25
D6 - Artificial light 06:16
D6 - Converging
D6 - Some analysis tools 18:56
D6 - How palettes work 12:53
D6 - Greys and neutrals 07:54
D6 - Building your color palette : dealing with existing colors 02:08
D6 - Building your color palette : how to choose colors 08:00
D6 - Building your color palette : manipulating existing colors 13:22
D6 - Building your color palette : finetuning the palette 05:45
D6 - Broad questions 17:52
D6 - Detail questions 05:36
D6 - Diamond 6 in less than 90 seconds (2023) 01:22
D6 - Theory to practice (2023) 05:22
D6 - Resources
Diamond 7 : Creativity I/O - New version of D7 drops week 20 2026
D7 - Introduction (2023) 00:46
D7 - Diverging
D7 - The roots of creativity 06:21
D7 - Does creativity matter? 03:35
D7 - Understanding references 07:09
D7 - Deconstructing references 14:20
D7 - Understanding the repertoire 10:16
D7 - Systemization and creativity 03:28
D7 - Some thoughts on AI (2023) 07:57
D7 - Learning From The Masters - Introduction (2023) 02:26
D7 - Learning From The Masters - Paintings (2023) 47:23
D7 - Learning From The Masters - Photographs (2023) 48:18
D7 - Learning From The Masters - Renderings (2023) 47:06
D7 - Converging
D7 - Seeing creatively 03:22
D7 - How to build your references library 30:14
D7 - Types of sources of inspiration 07:37
D7 - How and where to find inspiration (2023) 20:41
D7 - Is there such a thing as a bad reference? 03:56
D7 - How to build your repertoire 06:41
D7 - Clustering projects 04:33
D7 - Meshing and building your own style 06:14
D7 - Making your own teardown (2023) 12:41
D7 - Personal Projects (2023) 14:26
D7 - Where to go for quality resources and assets (2023) 10:25
D7 - Diamond 7 in less than 90 seconds (2023) 02:00
D7 - Theory to practice (2023) 06:06
D7 - Resources
Diamond 8 : Clients & Career - New version of D8 drops week 21 2026
D8 - Introduction (2023) 00:45
D8 - Diverging
D8 - Understanding yourself 09:50
D8 - Ethics in archviz (2023) 07:51
D8 - Choosing your clients 07:45
D8 - Each new client is a blank slate (2023) 02:04
D8 - Setting up a good business relationship 04:00
D8 - Contracts (2023) 12:37
D8 - Cash management (2023) 09:50
D8 - Time management & routine (2023) 11:24
D8 - Pricing - introduction (2023) 01:23
D8 - Pricing - how to make more money (2023)
D8 - Pricing - what methods of pricing (2023) 07:23
D8 - Pricing - where does the price of an image come from (2023) 04:28
D8 - Pricing - what to charge (2023) 02:50
D8 - Pricing - upsells (2023) 01:46
D8 - Pricing - animations (2023) 01:28
D8 - Pricing - how to present your proposal (2023) 01:56
D8 - Pricing - price negociations (2023) 11:50
D8 - Pricing - when should I work for free (2023) 01:51
D8 - Pricing - do's and don'ts general recap (2023) 01:16
D8 - Pricing - the consequences of bad pricing (2023) 03:22
D8 - Pricing - Horoma case study (2023) 11:08
D8 - Choosing your contracts 09:11
D8 - Poorly written briefs 04:49
D8 - Ripping the brief 05:55
D8 - Converging
D8 - How to get there? 08:41
D8 - The end goal of a first meeting 08:42
D8 - Typical soft skills requirements 03:15
D8 - Going the extra mile, and extra buck 04:32
D8 - Scheduling projects (2023) 11:23
D8 - Presentation templates (2023) 04:09
D8 - Diamond 8 in less than 180 seconds (2023) 02:35
D8 - Theory to practice (2023) 07:16
D8 - Resources
Diamond 9 : Process - New version of D9 + AI modules drop week 22 2026
D9 - Introduction (2023) 00:52
D9 - Diverging
D9 - Ideate & evaluate : exploring the brief 04:56
D9 - Ideate & evaluate : exploring in 2D 02:21
D9 - Ideate & evaluate : exploring in 3D 07:35
D9 - Mastering efficiency (2023) 06:38
D9 - Installing Horoma FTGU Package (2023) 14:36
D9 - What should your 3D base look like (2023) 03:49
D9 - Assessing 2D vs 3D (2023) 10:02
D9 - Texturing and how to build an easy-to-use material library (2023) 16:06
D9 - Automating the texturing process (2023) 08:20
D9 - Integrating Railclone into our workflow - presentation (2023) 05:16
D9 - Low to High Poly with Railclone (2023) 20:25
D9 - Integrating Forest Pack into our workflow - presentation (2023) 06:20
D9 - Optimizing FP scattering in your scene (2023) 20:29
D9 - Horoma basic 3ds max scripts (2023) 03:33
D9 - Translating the brief with the repertoire 02:54
D9 - Interpreting references that fit the brief 01:28
D9 - Meshing ideas by moodboarding 02:47
D9 - Expand & evaluate 04:56
D9 - Integrating Pulze into our workflow - presentation (2023) 03:59
D9 - Automating Light Research with Pulze (2023) 16:40
D9 - Debugging your scene (2023) 04:13
D9 - Outputting research 01:41
D9 - Converging
D9 - Contact sheet 02:06
D9 - Culling 02:52
D9 - Identifying the right sequence 13:46
D9 - Identify your keepers 03:15
D9 - Moodboard update 00:56
D9 - Refining your keepers 06:27
D9 - Automating your postprocessing files creation (2023) 19:00
D9 - Starting your photoshop file in a single click (2023) 09:25
D9 - Horoma Essentials Photoshop Actions (2023) 19:52
D9 - Early Sketches Photoshop Process (2023) 22:01
D9 - What should your early sketches look like (2023) 04:51
D9 - Presenting your work to the client 12:15
D9 - Dealing with objections 19:34
D9 - Iterating & detailing : how to integrate feedback 05:29
D9 - Iterating & detailing : how to add details to a scene 07:56
D9 - Final refining and checks 06:18
D9 - The good enough image (2023) 02:59
D9 - Final touchpoints : delivering the images 06:07
D9 - Typical project steps and timeline 08:11
D9 - Optimizing and automating your own workflow (2023) 01:54
D9 - What's next? 04:46
D9 - Diamond 9 in less than 120 seconds (2023) 01:52
D9 - Theory to practice (2023) 05:35
D9 - Resources
Conclusion to From The Ground Up - New version of D10 drops week 22 2026
Conclusion to From The Ground Up (2023) 07:13
Appendix
The Workshop
Discounts & coupons codes with Horoma School partners
Dynamic Symmetry Grids.zip
Presentation templates
Contract, invoice and quote templates
Checklists pdf to check every step of your process when working on a commission
Horoma From The Ground Up Package (Process Diamond 9) - V1.1 December 2023
Inspirations : common sources I go to to get inspired
Resources : common websites where to find assets, knowledge, and other useful stuff for your practice
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